Micro Nav has launched a unique suite that is revolutionising
the speed and cost of creating 3D visual and operational models of
airports for design, planning, evaluation and testing.
The 3D airspace and associated models can be evaluated in a
number of ways. The Fast Airport Builder (FAB) application is used
to create the airfield and associated features. This includes
runways, taxiways, 3D models of buildings, windsocks, hold points,
stop bars and other items that add realism to the 3D scene. Once
the airfield has been generated, a low resolution version can be
sent to the 3D IG (Image Generator) for evaluation. A low
resolution version is produced quickly but contains sufficient
detail to establish whether or not a production version can be
produced or whether further work is required.
A test airspace can be generated that is populated with aircraft
and default circuits. This allows a quick evaluation of taxiing,
approach, landing and take-off behaviours.
The IG allows the aircraft models, and some airfield features to
be modified. Various aircraft features can be modified such as:
flap positions, undercarriage, position and size of the aircraft
lights. Various elements of the airfield can be modified such as:
the size of the runway and taxiways lights, position of the
floodlights that light the apron areas. It is also possible to set
the cloud cover, visibility and precipitation factor to gauge the
settings required for an exercise.
FAB
The Fast Airport Builder provides the means to produce a model
of an airfield quickly and efficiently. This model can be used as a
proving tool for airfield developments, or integrated into BEST 3D
simulations. The following elements are generated using the FAB
application:
- Ground Elements - runways, taxiways, aprons, helipads, hold
points, stop bars, stands and other ground markings.
- Raised Objects - tower, signs, simple buildings, cylinders,
polygons, raised lines, windsocks, traffic lights, obstacles and
associated lights, and imported models of buildings, floodlights,
antennae, trees and grass.
- Other Elements - sources of smoke and sites for
explosions.

The FAB application allows an aerial photograph or other visual
source to be placed as an underlay over which the airfield elements
can be accurately recreated. The scale of the source image is
considered so that the generated airfield matches its real world
counterpart. The generation of all airfield elements is a very
quick and simple process.
Take for example a runway:
- The runway is drawn and the touchdown points are marked.
- The category of approach lights is selected, and threshold,
touchdown and runway end lighting is enabled if required.
- The edge and centreline lights and markings are enabled as
required.
- The graphic file is selected that will be used for the runway
surface.
- Associated physical properties are configured, shoulder width,
junction radius at intersections and width.
A similar process is followed for all ground and raised elements
required. This allows a very accurate representation of the
airfield to be generated quickly. Complex buildings can be quickly
recreated using a number of coincident polygon shapes. Once the
airfield has been created, a preview version in low or high
resolution can be generated. In both cases the topography of the
surrounding area is accurately recreated using NASA STRM data. The
user can view the created objects and buildings within the airfield
from any angle. The user can also change the time of day and turn
the airfield lights on/off.

Additionally, a test airspace can be automatically generated
that places aircraft of different types in the air and on the
ground. The user can then taxi aircraft around the airfield and
land or take off aircraft to assess the accuracy of the airfield
and the behaviour of the aircraft interactions with it. The quick
preview tool is also well suited to analysing changes within an
airfield, for instance, identifying unsighted areas from the tower
view when a new building is introduced to the airfield.
Once the initial evaluation is complete, images and textures can
be rendered onto the building walls for both night and day
scenarios to increase the realism of the 3D modelling.
Alternatively, professionally created 3D models may be commissioned
and imported into the airfield.
Once the airfield has been proven to satisfy all necessary
visual requirements and meets all behavioural expectations, a final
high resolution version is created to be used with the simulation
exercises created using the BEST Data Preparation
application.